Hi3D / Hitem3D
Math Magic develops Hi3D, previously branded Hitem3D, for image-based 3D assets, portraits, reliefs and mesh processing. Native API access continues to use api.hitem3d.ai.
Twelve documented API model selections reviewed. Sparc3D/Ultra3D research identities, historical releases, other hosts, web plans and model-weight provenance remain under review.
Start with the job your model needs to do. Then narrow by capabilities, provider and price.
Compare every model with the same request.
Estimate = (input tokens × input price + output tokens × output price) / 1,000,000. Include conversation history in input and billed reasoning in output. Input-only decision models ignore the output setting; enter all billed input for one decision, including its question and criteria. Media, tools and discounts are separate.
12 models
| Compare | Model | Input tokensPublished limit* | Output tokensMaximum per response* | Input pricePer 1M tokens | Output pricePer 1M tokens | Cost per question1,000 input + 500 outputEstimated · uncached |
|---|---|---|---|---|---|---|
| 20,000,000input content limit | OBJ, GLB, STL, FBX, USDZ, 3MFoutput formats | Usage pricing $0.30 / requestGeometry + texture · 512 · Hi3D native API · geometry and texture$0.40 / requestGeometry + texture · 1024 · Hi3D native API · geometry and textureUSD per task, derived from the explicit provider credit price. Geometry, texture and PBR charges depend on model and settings.Rates & conditions ↗ | Different billing unitPrice details ↗ | |||
| 20,000,000input content limit | OBJ, GLB, STL, FBX, USDZ, 3MFoutput formats | Usage pricing $0.70 / requestGeometry + texture + PBR · 1536 · Hi3D native API · geometry and texture$0.60 / requestGeometry + texture · 1536 · Hi3D native API · geometry and textureUSD per task, derived from the explicit provider credit price. Geometry, texture and PBR charges depend on model and settings.Rates & conditions ↗ | Different billing unitPrice details ↗ | |||
| 20,000,000input content limit | OBJ, GLB, STL, FBX, USDZ, 3MFoutput formats | Usage pricing $0.50 / requestGeometry + texture + PBR · 1536fast · Hi3D native API · geometry and texture$0.40 / requestGeometry + texture · 1536fast · Hi3D native API · geometry and textureUSD per task, derived from the explicit provider credit price. Geometry, texture and PBR charges depend on model and settings.Rates & conditions ↗ | Different billing unitPrice details ↗ | |||
| 20,000,000input content limit | OBJ, GLB, STL, FBX, USDZ, 3MFoutput formats | Usage pricing $1.30 / requestGeometry + texture + PBR · 2048quality · Hi3D native API · geometry and texture$1.20 / requestGeometry + texture · 2048quality · Hi3D native API · geometry and textureUSD per task, derived from the explicit provider credit price. Geometry, texture and PBR charges depend on model and settings.Rates & conditions ↗ | Different billing unitPrice details ↗ | |||
| 20,000,000input content limit | OBJ, GLB, STL, FBX, USDZ, 3MFoutput formats | Usage pricing $0.60 / requestGeometry + texture · 1536 · Hi3D native API · geometry and texture$0.40 / requestGeometry · 1536 · Hi3D native API · geometry onlyUSD per task, derived from the explicit provider credit price. Geometry, texture and PBR charges depend on model and settings.Rates & conditions ↗ | Different billing unitPrice details ↗ | |||
| 20,000,000input content limit | OBJ, GLB, STL, FBX, USDZ, 3MFoutput formats | Usage pricing $0.90 / requestGeometry + texture + PBR · 1536pro · Hi3D native API · geometry and texture$0.80 / requestGeometry + texture · 1536pro · Hi3D native API · geometry and textureUSD per task, derived from the explicit provider credit price. Geometry, texture and PBR charges depend on model and settings.Rates & conditions ↗ | Different billing unitPrice details ↗ | |||
| 20,000,000input content limit | OBJ, GLB, STL, FBX, USDZ, 3MFoutput formats | Usage pricing $0.50 / requestGeometry + texture + PBR · 1536profast · Hi3D native API · geometry and texture$0.40 / requestGeometry + texture · 1536profast · Hi3D native API · geometry and textureUSD per task, derived from the explicit provider credit price. Geometry, texture and PBR charges depend on model and settings.Rates & conditions ↗ | Different billing unitPrice details ↗ | |||
| 20,000,000input content limit | 1Koutput resolution | Usage pricing $0.20 / request1K depth / relief task · Hi3D native API · reliefUSD per task, derived from the explicit provider credit price. Geometry, texture and PBR charges depend on model and settings.Rates & conditions ↗ | Different billing unitPrice details ↗ | |||
| 20,000,000input content limit | 2Koutput resolution | Usage pricing $0.20 / request2K depth / relief task · Hi3D native API · reliefUSD per task, derived from the explicit provider credit price. Geometry, texture and PBR charges depend on model and settings.Rates & conditions ↗ | Different billing unitPrice details ↗ | |||
| 200,000,000input content limit | OBJ, GLB, STL, FBX, USDZ, 3MFoutput formats | Usage pricing $0.40 / requestModel split · Hi3D native API · splitUSD per task, derived from the explicit provider credit price. Geometry, texture and PBR charges depend on model and settings.Rates & conditions ↗ | Different billing unitPrice details ↗ | |||
| 200,000,000input content limit | OBJ, GLB, STL, FBX, USDZ, 3MFoutput formats | Usage pricing $0.40 / requestModel split · Hi3D native API · splitUSD per task, derived from the explicit provider credit price. Geometry, texture and PBR charges depend on model and settings.Rates & conditions ↗ | Different billing unitPrice details ↗ | |||
| 200,000,000input content limit | OBJ, GLB, FBX, 3MFoutput formats | Usage pricing $0.40 / requestModel multicolor · Hi3D native API · multicolorUSD per task, derived from the explicit provider credit price. Geometry, texture and PBR charges depend on model and settings.Rates & conditions ↗ | Different billing unitPrice details ↗ | |||
* Media models show their native limits. A shared context window includes both input and output tokens.
Catalog coverage
Closed-weight model variants and explicitly identified closed-source managed model components across language, code, image, video, audio and other documented modalities. Global provider and historical-release coverage is being expanded; this is not yet exhaustive. 172 company reviews are still open.
See what is being reviewed